Castor::MtxUtils Liste des membres

Liste complète des membres de Castor::MtxUtils, y compris les membres hérités :
frustum(SquareMatrix< TypeA, 4 > &p_matrix, TypeB left, TypeB right, TypeB bottom, TypeB top, TypeB nearVal, TypeB farVal)Castor::MtxUtils [static]
mult(SquareMatrix< TypeA, 4 > const &p_matrix, Point< TypeB, Count > const &p_vertex)Castor::MtxUtils [static]
mult(SquareMatrix< TypeA, 4 > const &p_matrixA, SquareMatrix< TypeB, 4 > const &p_matrixB)Castor::MtxUtils [static]
ortho(SquareMatrix< TypeA, 4 > &p_matrix, TypeB left, TypeB right, TypeB top, TypeB bottom)Castor::MtxUtils [static]
ortho(SquareMatrix< TypeA, 4 > &p_matrix, TypeB left, TypeB right, TypeB bottom, TypeB top, TypeB zNear, TypeB zFar)Castor::MtxUtils [static]
perspective(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_aFOVY, TypeB aspect, TypeB zNear, TypeB zFar)Castor::MtxUtils [static]
pitch(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_angle)Castor::MtxUtils [static]
roll(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_angle)Castor::MtxUtils [static]
rotate(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_angle, Point< TypeB, 3 > const &p_axis)Castor::MtxUtils [static]
rotate(SquareMatrix< TypeA, 4 > &p_matrix, Quaternion const &p_quat)Castor::MtxUtils [static]
scale(SquareMatrix< TypeA, 4 > &p_matrix, TypeB p_hx, TypeB p_hy, TypeB p_hz)Castor::MtxUtils [static]
scale(SquareMatrix< TypeA, 4 > &p_matrix, Point< TypeB, 3 > const &p_scale)Castor::MtxUtils [static]
set_rotate(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_angle, Point< TypeB, 3 > const &p_axis)Castor::MtxUtils [static]
set_rotate(SquareMatrix< TypeA, 4 > &p_matrix, Quaternion const &p_quat)Castor::MtxUtils [static]
set_scale(SquareMatrix< TypeA, 4 > &p_matrix, TypeB p_hx, TypeB p_hy, TypeB p_hz)Castor::MtxUtils [static]
set_scale(SquareMatrix< TypeA, 4 > &p_matrix, Point< TypeB, 3 > const &p_scale)Castor::MtxUtils [static]
set_translate(SquareMatrix< TypeA, 4 > &p_matrix, TypeB p_tx, TypeB p_ty, TypeB p_tz)Castor::MtxUtils [static]
set_translate(SquareMatrix< TypeA, 4 > &p_matrix, Point< TypeB, 3 > const &p_translation)Castor::MtxUtils [static]
switch_hand(SquareMatrix< TypeA, 4 > const &p_matrix)Castor::MtxUtils [static]
translate(SquareMatrix< TypeA, 4 > &p_matrix, TypeB p_tx, TypeB p_ty, TypeB p_tz)Castor::MtxUtils [static]
translate(SquareMatrix< TypeA, 4 > &p_matrix, Point< TypeB, 3 > const &p_translation)Castor::MtxUtils [static]
yaw(SquareMatrix< TypeA, 4 > &p_matrix, Angle const &p_angle)Castor::MtxUtils [static]
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